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Starting in San Francisco, your path takes you through Yosemite National Park, the Rocky Mountains, downtown Chicago, and plenty of other locations. It's not just the cars themselves that make driving in The Run enjoyable. Many events are challenging tests of your driving talents, and it's a thrill to pass a checkpoint in the nick of time or slingshot past an opponent in the final stretch of a race. And some events are checkpoint races just you against the clock. In other events-called battle races-you also need to pass opponents, but here, you need to face them one at a time, getting ahead of one before a timer reaches zero and then moving on to the next. On some stretches of road, you need to pass a certain number of other racers before reaching the finish line. The Run keeps the pressure on in each event by requiring you to meet one of a few objectives. Jack's got to make the entire drive from San Francisco to New York, but of course, you're only responsible for driving a few hundred miles of that journey. If there's no gas station in your current event, you're stuck, and must make do with what you're driving.ĭust storms in Death Valley are among the environmental hazards you encounter. This problem is exacerbated by the fact that there's no easy way to return to an earlier event that offered a gas station and choose a different car. As a result, you may get into a muscle car to power through a stretch of highway, only to wind up facing a particularly twisty road that the muscle car is not ideal for in the next event. With a few story-related exceptions, Jack can only change cars at gas stations, and in some stretches, these are few and far between. Unfortunately, you may sometimes find yourself in the wrong car for the job. Using your brakes effectively, maintaining a smart racing line, and speedily exiting the turns is crucial to maintaining a good time, and it feels great to put these powerful cars through their paces. Sure, you've got highways on which you can gun the throttle and cruise at top speed, but more often than not, you're on stretches of road with some tricky turns. The wide range of vehicles on offer includes sports cars that respond tightly to your every command and muscle cars that are tough to tame, but regardless of what you're driving, racing in The Run is about balancing speed with control. Thankfully, after an early cutscene that sets up the premise, the game wastes little time with its flimsy storytelling and lets you focus on driving.
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Certain rivals whom you pass early in the race show up again when you're in the home stretch. What's more, the story doesn't even make sense. The talents of actors Sean Faris and Christina Hendricks as Jack and Sam are wasted their voices emanate from character models with mouths that move oddly and faces that express no emotion. Sadly, The Run's attempts to make you care about Jack's plight fall flat. His friend Sam promises an end to his problems if he can win a cross-country street race and the huge payout that comes with victory. You play as Jack Rourke, a racer who has gotten in way over his head with the mob. Now Playing: Video Review - Need for Speed: The Run
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